OULMOUMEN
Mohamed

3d
Artist

OULMOUMEN
Mohamed

3d
Artist

Oulmoumen Mohamed -Zebraa
3D Artist

Rebecca
Smith

Creative
Director

mohamed oulmoumen - Zebraa
3d artist

Creative Art Director and Senior 3D Artist with over 10+ years of experience in delivering

top tier CGI, character design, and content for advertising, animation, and Web3

industries. Skilled in working with various international studios and agencies in creating

immersive and engaging experiences for audiences in AR environments and real-time

spaces.

(01)

ABOUT

Senior 3D Artist with 10+ years of experience in CGI, character design, and immersive visual content. I collaborate with international studios and brands to create engaging visuals for advertising, animation, and emerging digital platforms.

I combine storytelling, design, and technology to create impactful visual experiences from concept to final production across real-time, AR, and Web3 environments.

(02)

WORK EXPERIENCE

collins
New York

Creative Director
Jan 2025 – Present

Design Director
Jan 2024 – Jan 2025

Senior Designer
Jul 2021 – Jan 2024

Designer
Jul 2019 – Jun 2021

Pentagram
New York

Designer, Full-time
Jan 2019 – Jul 2019

Design Intern, Internship
Sep 2018 – Dec 2018

Freelance
Warsaw, Poland

Designer & Art Director
Self Employed
Feb 2014 – Apr 2019

amastudio
Warsaw, Poland

Senior Designer
Jun 2016 – Aug 2018

Designer
Jun 2014 – May 2016

(03)

SKILLS

CGI: Product visualization, product animation, 3D modeling, texturing, lighting, rendering, animation, motion graphics, and video editing.

Art & Design: Character design, illustration, color keys, environment design, concept art, visual development, composition, perspective drawing, and storytelling.

(04)

PROJECTS

Warby Parker – “See More” Social Media Campaign

Led concept and execution for a nationwide digital campaign highlighting individuality through eyewear.

Live Nation – Ticket Agent Brand Refresh

Redefined the visual and verbal identity of Live Nation’s ticket sale platform.

Disney’s Blizzard Beach – Seasonal Photo Campaign

Directed a lifestyle photoshoot capturing the spirit of adventure at Blizzard Beach Water Park.

Gold Flower – Jewelry Brand Launch

Crafted the brand identity for a boutique fine jewelry label. From logo to lookbook, established an elegant, feminine aesthetic that celebrates craftsmanship and emotion.

(05)

SOFTWARE

A curated toolkit of 3D, design, visual development, and productivity tools that power my creative process and streamline my workflow:

3Ds Max

A professional 3D modeling, animation, and rendering software used for games, films, and architectural visualization.

Adobe Creative Suite

A collection of creative software used for graphic design, video editing, photography, and digital art.

Redshift

A high-performance GPU-accelerated rendering engine used to create fast, realistic 3D renders.

Unity

A real-time 3D development platform used to create video games, simulations, and interactive experiences across multiple platforms.

(06)

EDUCATION

School of Visual Arts, New York

BFA in Graphic Design, Minor in Art Direction.

Focused on branding, typography, motion graphics, and creative strategy.

2014–2018

Future London Academy (Online)

Brand Strategy Masterclass.

2022

The Futur (Online)

Typography & Art Direction Intensive.

2021

California Institute of the Arts (Coursera)

Design Leadership & Creative Direction.

2020

mohamed oulmoumen - Zebraa
3d artist

Creative Art Director and Senior 3D Artist with over 10+ years of experience in delivering

top tier CGI, character design, and content for advertising, animation, and Web3

industries. Skilled in working with various international studios and agencies in creating

immersive and engaging experiences for audiences in AR environments and real-time

spaces.

(01)

ABOUT

Senior 3D Artist with 10+ years of experience in CGI, character design, and immersive visual content. I collaborate with international studios and brands to create engaging visuals for advertising, animation, and emerging digital platforms.

I combine storytelling, design, and technology to create impactful visual experiences from concept to final production across real-time, AR, and Web3 environments.

(02)

WORK EXPERIENCE

collins
New York

Creative Director
Jan 2025 – Present

Design Director
Jan 2024 – Jan 2025

Senior Designer
Jul 2021 – Jan 2024

Designer
Jul 2019 – Jun 2021

Pentagram
New York

Designer, Full-time
Jan 2019 – Jul 2019

Design Intern, Internship
Sep 2018 – Dec 2018

Freelance
Warsaw, Poland

Designer & Art Director
Self Employed
Feb 2014 – Apr 2019

amastudio
Warsaw, Poland

Senior Designer
Jun 2016 – Aug 2018

Designer
Jun 2014 – May 2016

(03)

SKILLS

CGI: Product visualization, product animation, 3D modeling, texturing, lighting, rendering, animation, motion graphics, and video editing.

Art & Design: Character design, illustration, color keys, environment design, concept art, visual development, composition, perspective drawing, and storytelling.

(04)

PROJECTS

Warby Parker – “See More” Social Media Campaign

Led concept and execution for a nationwide digital campaign highlighting individuality through eyewear.

Live Nation – Ticket Agent Brand Refresh

Redefined the visual and verbal identity of Live Nation’s ticket sale platform.

Disney’s Blizzard Beach – Seasonal Photo Campaign

Directed a lifestyle photoshoot capturing the spirit of adventure at Blizzard Beach Water Park.

Gold Flower – Jewelry Brand Launch

Crafted the brand identity for a boutique fine jewelry label. From logo to lookbook, established an elegant, feminine aesthetic that celebrates craftsmanship and emotion.

(05)

SOFTWARE

A curated toolkit of 3D, design, visual development, and productivity tools that power my creative process and streamline my workflow:

3Ds Max

A professional 3D modeling, animation, and rendering software used for games, films, and architectural visualization.

Adobe Creative Suite

A collection of creative software used for graphic design, video editing, photography, and digital art.

Redshift

A high-performance GPU-accelerated rendering engine used to create fast, realistic 3D renders.

Unity

A real-time 3D development platform used to create video games, simulations, and interactive experiences across multiple platforms.

(06)

EDUCATION

School of Visual Arts, New York

BFA in Graphic Design, Minor in Art Direction.

Focused on branding, typography, motion graphics, and creative strategy.

2014–2018

Future London Academy (Online)

Brand Strategy Masterclass.

2022

The Futur (Online)

Typography & Art Direction Intensive.

2021

California Institute of the Arts (Coursera)

Design Leadership & Creative Direction.

2020

mohamed oulmoumen - Zebraa
3d artist

Creative Art Director and Senior 3D Artist with over 10+ years of experience in delivering

top tier CGI, character design, and content for advertising, animation, and Web3

industries. Skilled in working with various international studios and agencies in creating

immersive and engaging experiences for audiences in AR environments and real-time

spaces.

(01)

ABOUT

Senior 3D Artist with 10+ years of experience in CGI, character design, and immersive visual content. I collaborate with international studios and brands to create engaging visuals for advertising, animation, and emerging digital platforms.

I combine storytelling, design, and technology to create impactful visual experiences from concept to final production across real-time, AR, and Web3 environments.

(02)

WORK EXPERIENCE

collins
New York

Creative Director
Jan 2025 – Present

Design Director
Jan 2024 – Jan 2025

Senior Designer
Jul 2021 – Jan 2024

Designer
Jul 2019 – Jun 2021

Pentagram
New York

Designer, Full-time
Jan 2019 – Jul 2019

Design Intern, Internship
Sep 2018 – Dec 2018

Freelance
Warsaw, Poland

Designer & Art Director
Self Employed
Feb 2014 – Apr 2019

amastudio
Warsaw, Poland

Senior Designer
Jun 2016 – Aug 2018

Designer
Jun 2014 – May 2016

(03)

SKILLS

CGI: Product visualization, product animation, 3D modeling, texturing, lighting, rendering, animation, motion graphics, and video editing.

Art & Design: Character design, illustration, color keys, environment design, concept art, visual development, composition, perspective drawing, and storytelling.

(04)

PROJECTS

Warby Parker – “See More” Social Media Campaign

Led concept and execution for a nationwide digital campaign highlighting individuality through eyewear.

Live Nation – Ticket Agent Brand Refresh

Redefined the visual and verbal identity of Live Nation’s ticket sale platform.

Disney’s Blizzard Beach – Seasonal Photo Campaign

Directed a lifestyle photoshoot capturing the spirit of adventure at Blizzard Beach Water Park.

Gold Flower – Jewelry Brand Launch

Crafted the brand identity for a boutique fine jewelry label. From logo to lookbook, established an elegant, feminine aesthetic that celebrates craftsmanship and emotion.

(05)

SOFTWARE

A curated toolkit of 3D, design, visual development, and productivity tools that power my creative process and streamline my workflow:

3Ds Max

A professional 3D modeling, animation, and rendering software used for games, films, and architectural visualization.

Adobe Creative Suite

A collection of creative software used for graphic design, video editing, photography, and digital art.

Redshift

A high-performance GPU-accelerated rendering engine used to create fast, realistic 3D renders.

Unity

A real-time 3D development platform used to create video games, simulations, and interactive experiences across multiple platforms.

(06)

EDUCATION

School of Visual Arts, New York

BFA in Graphic Design, Minor in Art Direction.

Focused on branding, typography, motion graphics, and creative strategy.

2014–2018

Future London Academy (Online)

Brand Strategy Masterclass.

2022

The Futur (Online)

Typography & Art Direction Intensive.

2021

California Institute of the Arts (Coursera)

Design Leadership & Creative Direction.

2020